pikapika/lib/basic/config/GuiAnimation.dart

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/// 自动全屏
import 'package:flutter/material.dart';
import '../Common.dart';
import '../Method.dart';
const _propertyName = "guiAnimation";
late bool _guiAnimation;
Future<void> initGuiAnimation() async {
_guiAnimation = (await method.loadProperty(_propertyName, "true")) == "true";
}
bool currentGuiAnimation() {
return _guiAnimation;
}
Future<void> _chooseGuiAnimation(BuildContext context) async {
String? result =
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await chooseListDialog<String>(context, "开启软件界面动画", ["", ""]);
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if (result != null) {
var target = result == "";
await method.saveProperty(_propertyName, "$target");
_guiAnimation = target;
}
}
Widget guiAnimationSetting() {
return StatefulBuilder(
builder: (BuildContext context, void Function(void Function()) setState) {
return ListTile(
title: Text("软件界面动画"),
subtitle: Text(_guiAnimation ? "" : ""),
onTap: () async {
await _chooseGuiAnimation(context);
setState(() {});
},
);
},
);
}