/// 自动全屏 import 'package:flutter/material.dart'; import '../Common.dart'; import '../Method.dart'; const _propertyName = "guiAnimation"; late bool _guiAnimation; Future initGuiAnimation() async { _guiAnimation = (await method.loadProperty(_propertyName, "true")) == "true"; } bool currentGuiAnimation() { return _guiAnimation; } Future _chooseGuiAnimation(BuildContext context) async { String? result = await chooseListDialog(context, "开启软件界面动画", ["是", "否"]); if (result != null) { var target = result == "是"; await method.saveProperty(_propertyName, "$target"); _guiAnimation = target; } } Widget guiAnimationSetting() { return StatefulBuilder( builder: (BuildContext context, void Function(void Function()) setState) { return ListTile( title: Text("软件界面动画"), subtitle: Text(_guiAnimation ? "是" : "否"), onTap: () async { await _chooseGuiAnimation(context); setState(() {}); }, ); }, ); }