/// 全屏操作 import 'package:flutter/material.dart'; import '../Common.dart'; import '../Method.dart'; enum FullScreenAction { CONTROLLER, TOUCH_ONCE, } late FullScreenAction fullScreenAction; const _propertyName = "fullScreenAction"; Future initFullScreenAction() async { fullScreenAction = _fullScreenActionFromString(await method.loadProperty( _propertyName, FullScreenAction.CONTROLLER.toString(), )); } FullScreenAction _fullScreenActionFromString(String string) { for (var value in FullScreenAction.values) { if (string == value.toString()) { return value; } } return FullScreenAction.CONTROLLER; } Map fullScreenActionMap = { "使用控制器": FullScreenAction.CONTROLLER, "点击屏幕一次": FullScreenAction.TOUCH_ONCE, }; String currentFullScreenActionName() { for (var e in fullScreenActionMap.entries) { if (e.value == fullScreenAction) { return e.key; } } return ''; } Future chooseFullScreenAction(BuildContext context) async { FullScreenAction? result = await chooseMapDialog( context, fullScreenActionMap, "选择进入全屏的方式"); if (result != null) { await method.saveProperty(_propertyName, result.toString()); fullScreenAction = result; } }